The Duke Nukem 3d Level Design Handbook (Duke Nukem Games)

The Duke Nukem 3d Level Design Handbook (Duke Nukem Games)

The Duke Nukem 3d Level Design Handbook (Duke Nukem Games)

Editorial Reviews
Amazon.com
Read this book when you're ready to build your own levels. Yes, it tells you how to use all the tools and effects , but more importantly, it shows you what makes a game level a grabber. Alongside the technical details are discussions of the artistic and strategic elements that hook players into your designs and glue them to their control pads. Pay attention to the tips from the retail game designers, Richard Bailey Gray (The Levelord) and Allen H. Blum III. The 50 additional Duke Nukem 3D levels, editing tools and sample art on the enclosed CD are mighty handy, too.

Book Description
The Duke Nukem 3D Level Design Handbook is the ultimate guide to creating new Duke Nukem 3D levels. Written in cooperation with Apogee, this official handbook includes fifty brand new Duke levels, exclusive conversion software (letting you transform thousands of DOOM and Hexen levels into Duke Nukem levels), and tons of valuable insider information--including tips, tricks, and reference charts. Make the move from Duke fan to Duke designer--with the help of the game's actual creators.

The Duke Nukem 3d Level Design Handbook (Duke Nukem Games),Matt Tagliaferri,Sybex Inc,0782118690,Computer Bks - Games,Computer Books And Software,Computer Games,Duke Nukem 3D,Entertainment & Games,Games,Programming - General,Video & Electronic - General

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The Duke Nukem 3d Level Design Handbook (Duke Nukem Games)

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