"[Gee is] a serious scholar who is taking a lead in an emerging field."--Scott Carlson,
Chronicle of Higher Education"Am I a bad parent for letting [my child] play video games at 4? Not at all, according to Gee."--Jim Louderback,
USA Weekend Magazine"Rather than be reined in, today's successful game designers should be recognized as modern masters of learning theory..."--Mike Snider,
Cincinnati Enquirer"...an astoundingly insightful manifesto on teaching and learning..."--Michael Hoechsmann,
McGill Journal of Education"Gee astutely points out that for video game makers, unlike schools, failing to engage children is not an option."--Terrence Hackett,
Chicago Tribune"Gee...says the most challenging games prod players to push the boundaries of their skills and to adapt..."--Shannon Mullen,
Asbury Park Press"These games succeed because, according to Gee, they gradually present information that is actually needed to perform deeds."--Norman A. Lockman,
USA Today"...Gee suggests that...schools...are 'in the cognitive-science dark ages.'"--Jeffery Kurz,
Meriden-Wallingford Record-Journal
What Video Games Have to Teach Us About Learning and Literacy,James Paul Gee,Palgrave Macmillan,1403961697,Aims & Objectives,Computer games,Education,Educational Policy & Reform,Educational Psychology,Games / Gamebooks / Crosswords,General,Indoor Games,Learning, Psychology of,Psychological aspects,Video & Electronic - General,Video games,Visual literacy,Education / Educational Reform
Reference Books
What Video Games Have to Teach Us About Learning and Literacy
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- Win-Win Games for All Ages : Co-operative Activities for Building Social Skills
- You've Got Heat: The Vegas Card Counting Adventures of LV Pro
- 101 Winning Chess Strategies
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- A Startling Chess Opening Repertoire
- Abbott's Encyclopedia of Rope Tricks for Magicians
- Absolute Beginner's Guide to Building Robots
- American Casino Guide, 2005 (American Casino Guide)
- American Family of 1900-1920 Paper Dolls in Full Color
- Application of Chess Theory
Books
books
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- American Nostalgia: A Series of Simulations Designed to Challenge High-Ability Learners in History, English, and the Humanities (Simulation Series)
- Advanced Aikido (Tuttle Martial Arts)
- German Books: Deutsche Bücher ~ 66
- Grillen mit Aldi. Die besten Rezepte für Sommerfest und Picknick.
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- Principles of Microeconomics