Multiple View Geometry in Computer Vision
Editorial Reviews
Review
'I am very positive about this book. The authors have succeeded very well in describing the main techniques in mainstream multiple view geometry, both classical and modern, in a clear and consistent way.' Computing Reviews
'... a book which is timely, extremely thorough and commendably clear ... Overall, the approach is masterly ... The authors have managed to present the very essence of the subject in a way which the most subtle ideas seem natural and straightforward. I have never seen such a clear exploration of the geometry of vision. I would wholeheartedly recommend this book. It deserves to be in the library of every serious researcher in the field of computer vision.' Journal of Robotica
Book Description
A basic problem in computer vision is to understand the structure of a real world scene. This book covers relevant geometric principles and how to represent objects algebraically so they can be computed and applied. Recent major developments in the theory and practice of scene reconstruction are described in detail in a unified framework. Richard Hartley and Andrew Zisserman provide comprehensive background material and explain how to apply the methods and implement the algorithms. First Edition HB (2000): 0-521-62304-9
Multiple View Geometry in Computer Vision
Multiple View Geometry in Computer Vision,Richard Hartley,Andrew Zisserman,Cambridge University Press,0521540518,Applied,Computer Bks - General Information,Computer Books: General,Computer Science,Computer Vision,Computers,Geometry - General,Geometry, Projective,Computers / Computer Graphics / General,Robotics
Multiple View Geometry in Computer Vision
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