Tricks of the Game-Programming Gurus
Tricks of the Game-Programming Gurus
Editorial Reviews
Sams Pub.
This comprehensive book explains the concepts and ideas behind the development of a flight simulator, a 3-dimensional walk-through game, and the utilities used to manipulate video, audio, and input devices. "Unveils hundreds of secrets, tips, tricks, and techniques . Teaches readers about advanced bitmap graphics, synthetic intelligence, 2-D graphics, I/O basics, and how to build an authentic flight model and user interface . CD-ROM includes all of the sour". Covers IBM & Compatibles.
Book Description
Develop 3-D walk-through games, and discover how to add music, art and multi-player capabilities to your programs with Tricks of the Game Programming Gurus. You'll get all the tips, tricks, and advanced techniques from Professional Game Developers who have designed and programmed combat and war games, as well as game textures for walls, grounds, and skies. In not time, you'll master programming techniques and discover how to combine them to create spectacular, real-world games.
- Create your own exciting, action-packed, award-winning interactive games
- Master advanced bitmap graphics, artificial intelligence, 3-D graphics, I/O basics, high-speed 3-D sprites, and character animation
- Develop dazzling art, design textures for walls, use music, and add multi-player capabilities to your games
- CD-ROM includes source code, game development tools, shareware games, such as Doom 1.2, and utilities for game design and image manipulation
Tricks of the Game-Programming Gurus,Andre Lamothe,John Ratcliff,Tyler, Denise Seminatore,Sams Pub,0672305070,Computer Bks - Languages / Programming,Computer Books And Software,Computer Games,Entertainment & Games,Microcomputers,Programming,Programming - General,Programming Languages - General
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Tricks of the Game-Programming Gurus
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