Theory of Fun for Game Design
Theory of Fun for Game Design
Editorial Reviews
Cory Ondrejka, Vice President, Linden Lab
Everyone from professional game developers to those who want to understand why we play games will enjoy this book.
Henry Jenkins, Director, MIT's Comparative Media Studies Program
A book about fun which is actually fun to read. It reminds me of Scott McCloud's Understanding Comics.
Theory of Fun for Game Design
Theory of Fun for Game Design,Raph Koster,Paraglyph,1932111972,Computer Bks - Games,Computer Books: General,Computers,Design and construction,Entertainment & Games - General,Games,Programming - Software Development,Software Design,Video & Electronic - General,Computers / Computer Graphics / Game Programming
Mathematics Book
Theory of Fun for Game Design
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