Theory of Fun for Game Design

Theory of Fun for Game Design

Theory of Fun for Game Design

Editorial Reviews
Cory Ondrejka, Vice President, Linden Lab
Everyone from professional game developers to those who want to understand why we play games will enjoy this book.

Henry Jenkins, Director, MIT's Comparative Media Studies Program
A book about fun which is actually fun to read. It reminds me of Scott McCloud's Understanding Comics.

Theory of Fun for Game Design

Theory of Fun for Game Design,Raph Koster,Paraglyph,1932111972,Computer Bks - Games,Computer Books: General,Computers,Design and construction,Entertainment & Games - General,Games,Programming - Software Development,Software Design,Video & Electronic - General,Computers / Computer Graphics / Game Programming

Mathematics Book

Theory of Fun for Game Design

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