Game Programming Gems 5 (Game Programming Gems Series)

Game Programming Gems 5 (Game Programming Gems Series)

Game Programming Gems 5 (Game Programming Gems Series)

Editorial Reviews
Book Description
With every new volume, the Game Programming Gems series continues to provide a road map through the vast array of development challenges facing today?s game programmers. With the wisdom of many industry experts, Gems 5 includes 62 newly unearthed gems that were polished up for your reading pleasure. These gems are filled with practical insights and techniques that will solve your current problems and help inspire future games. You and your team need to develop for today?s platforms, while preparing for the new technology looming on the horizon and with the tools provided here, you can! So dig into this new collection and put it to work.

About the Author
Kim Pallister is a Technical Marketing Manager and Processor Evangelist with Intel?s Software and Solutions Group. He is currently focused on realtime 3D graphics technologies and game development. He has contributed many articles to the series and was the Programming section editor in Volume 3.

Game Programming Gems 5 (Game Programming Gems Series),Kim Pallister,Charles River Media,1584503521,Computer Bks - Games,Computer Books: General,Computer Graphics - Game Programming,Computer games,Computer graphics,Computers,Programming,Programming - General,Programming Languages - C++,Art / Graphic Arts

Mathematics Book

Game Programming Gems 5 (Game Programming Gems Series)

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